Author: mcfonz
Necromunda Underdogs
Hi folks and welcome to yet another Necromunda article. Hopefully it’s another that folks will find generally helpful when it comes to running campaigns whilst it also answers some questions and a need for our own club campaign. In this instance, it’s the need for some rules around how we are going to treat ‘underdogs’ […]
Read More Necromunda UnderdogsThe Lazar Sector Gazette
Cycle One Update: Challenger Recipient Who Won? Territory? Dom – Venators Sean – Orlock Win: Sean. Tech Bazaar Richard – Goliath Mark – Escher Fighting Pit Jonathan – Ogryns Charles – Chaos Cultists Smelting Works Dan – Corpse Grinders Mike – Cawdor Corpse Farm Darren – Delaque Garry – Squats Win: Darren. Settlement Player & […]
Read More The Lazar Sector Gazettenavigating the Ash Wastes
Evening folks, it’s been a while since I have written a piece that is general enough for everyone to have a read of and hopefully get something from. As you all will have seen, I have been running Necromunda campaigns with the folks at my local club – Aftermath Gaming Club Norwich. At the time […]
Read More navigating the Ash WastesLazar Sector Part III: The Ballad of the Crooked Cane
The new season is upon us, and that means the Lazar Sector will soon erupt with a cacophony of the din of battle. Revving chainswords, the heavy buzz of lasgun fire, the rata-tat-tat of autoguns and explosions. All met with screams of pain, blood curdling battle cries and the soft thud of bodies hitting plasteel […]
Read More Lazar Sector Part III: The Ballad of the Crooked CaneTakeover Phase: Cycle 1
We’re half way through the first cycle of the takeover period of the campaign. So far there have been two hard fought battles fought over key territories in the Lazar Sector. First up the Bad Batch shook off their slow start after their arrival in their sector and launched a raid on a vault that […]
Read More Takeover Phase: Cycle 1May the Battle commence!
Welcome to the Lazar Sector Campaign: Part II We now enter the 2nd part of the campaign, the take-over phase. This is relatively simple. Players challenge players for territories other gangs currently occupy. As with the first half of the campaign each gang will need to complete a single game every cycle. The only difference […]
Read More May the Battle commence!Getting Prepared.
Hey folks of the Lazar Sector Necromunda Campaign. We are a couple of weeks off the restart of the campaign for the 2nd part known as the Take Over phase. If you want to be reminded of the plan for this you can revisit the last article here. Another article will be released shortly that […]
Read More Getting Prepared.The path ahead…
Way back when when the first shots were fired, a plan was set ahead of us. Time now to cast an eye over what has past and what is yet ahead. Now into June and on the verge of the last weekend, we had forecast that all gangs would have played four games. We have […]
Read More The path ahead…