Necromunda Underdogs

Hi folks and welcome to yet another Necromunda article. Hopefully it’s another that folks will find generally helpful when it comes to running campaigns whilst it also answers some questions and a need for our own club campaign. In this instance, it’s the need for some rules around how we are going to treat ‘underdogs’ […]

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The Lazar Sector Gazette

Cycle One Update: Challenger Recipient Who Won? Territory? Dom – Venators Sean – Orlock Win: Sean. Tech Bazaar Richard – Goliath Mark – Escher Fighting Pit Jonathan – Ogryns Charles – Chaos Cultists Smelting Works Dan – Corpse Grinders Mike – Cawdor Corpse Farm Darren – Delaque Garry – Squats Win: Darren. Settlement Player & […]

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Takeover Phase: Cycle 1

We’re half way through the first cycle of the takeover period of the campaign. So far there have been two hard fought battles fought over key territories in the Lazar Sector. First up the Bad Batch shook off their slow start after their arrival in their sector and launched a raid on a vault that […]

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Getting Prepared.

Hey folks of the Lazar Sector Necromunda Campaign. We are a couple of weeks off the restart of the campaign for the 2nd part known as the Take Over phase. If you want to be reminded of the plan for this you can revisit the last article here. Another article will be released shortly that […]

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The path ahead…

Way back when when the first shots were fired, a plan was set ahead of us. Time now to cast an eye over what has past and what is yet ahead. Now into June and on the verge of the last weekend, we had forecast that all gangs would have played four games. We have […]

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Necromunda Gang Tactic Cards

The nice thing about this period before the campaign starts is the questions rolling in. Now, I understand that some folks may not see that as their idea of “nice”, so I’ll explain quickly before going onto the subject proper. Nice – the design of having a month or more to prepare for a campaign […]

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